ÓRALE JUANITA

Trademark Status LIVE
Expiration N/A

Application

EUPO

2024-04-20

2.393.831™

EU APP

018809230

14.12.2022

Classes

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Owner

adp Merkur GmbH, DE, (EPOID: 45233)

Classes

09

NICE Classification

  • Software;
    Coin-operated mechanisms;
    Computer and video games software;
    Games software, in particular for use with computer-aided platforms of all kinds, including entertainment electronics and games consoles;
    Games programs for computers;
    Video games (software);
    Computer games for use via a global computer network or multimedia electronic transmission or telecommunication or electronic transmission or the internet;
    Computer games, leisure and recreational software, video games and computer software, all being provided in the form of storage media;
    Programs for operating electric and electronic apparatus for games, amusement and/or entertainment purposes;
    computer software for computer games on the Internet;
    Online games (software), in particular for online betting games, online prize games, online gambling games, online games of skill and online casino games;
    computer software in the form of a mobile device or computer application;
    Calculating apparatus in coin-operated machines [calculating apparatus] and parts thereof, included in this class;
    Electric, electronic, optical or automatic apparatus, for identifying data carriers, identity cards and credit cards, bank notes and coins;
    Software, in particular for casino and/or amusement arcade games, for gaming machines and/or slot machines, all of the aforesaid with or without a prize payout;
    Games software that generates or displays betting results of slot machines;
    Software for operating computer games;
    Computer software for games administration (games compilation);
    Compilation of video games [computer software].;
28

NICE Classification

  • Games;
    Toys;
    Gaming apparatus (including coin-operated apparatus);
    Coin-operated arcade games (machines);
    Arcade games (included in class 28);
    Coin-operated arcade video game machines;
    Video game machines adapted for use with an external display screen or monitor;
    Casino fittings, namely roulette tables, roulette wheels;
    Coin-operated automatic gaming machines and gaming machines, in particular for gaming arcades, with or without a prize payout;
    Electronic or electrotechnical gaming apparatus, gaming machines, games machines and slot machines operated by coins, tokens, banknotes, tickets or by means of electronic, magnetic or biometric storage media, in particular for commercial use in casinos and amusement arcades, with or without a prize payout;
    Automatic gaming machines and gaming machines, in particular for commercial use in casinos and gaming arcades, with or without a prize payout;
    Coin-operated gaming machines and/or electronic money-based gaming apparatus (machines), with or without prizes;
    Housings adapted for gaming machines, gaming apparatus and automatic gaming machines, operated by means of coins, tokens, tickets or by means of electronic, magnetic or biometric storage media, in particular for commercial use in casinos and gaming arcades, with or without a prize payout;
    Electronic games;
    Apparatus for electronic games adapted for use with an external display screen or monitor;
    Arcade video game machines;
    Drawing apparatus for prize games and lotteries, draws or raffles;
    Housings of metal, plastic and/or wood for coin-operated automatic machines;
    Games in the form of hardware (including video games), other than additional apparatus for an external screen or monitor;
    Electropneumatic and electric pulling machines (gaming machines);
    Gaming tables, in particular for table football, billiards, sliding games;
    Flying discs (toys) and darts;
    Electric, electronic or electromechanical apparatus for bingo games, lotteries or video lottery games and for betting offices, networked or unnetworked;
    LCD games consoles;
    Automated gaming machines;
    Including all the aforesaid automatic machines, machines and apparatus operating in networks;
    Apparatus and devices for accepting and storing money, being fittings for the aforesaid automatic machines, included in class 28;
    Automatic gaming machines, namely devices with which bets can be made.;

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